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Locale System

Locale system for all user-facing strings

This section

Locale System

All user-facing strings are defined in shared/locale.lua.

Configuration

OptionDefaultDescription
Locale'en'Active language code

String Categories

The locale file contains ~50 keys organized by feature:

  • General: ok, cancel, confirm, goBack, settings
  • Character Selection: selectCharacter, buyNewCharacterSlot, create, spawn
  • Character Creation: createNewCharacter, name, lastName, nationality, birthDate, welcome
  • UI Elements: background, theme, darkMode, profile, pose, music, volume, camera, play
  • Slot System: buySlot, enterTransactionId